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3D Modeling Foundations

Build comprehensive 3D modeling skills with a professional artist as your guide.

$ 9,999.00 USD

$ 12,499.00 USD
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3D Modeling Foundations

Course Features

Qualification

Industry Certificate

Duration

9 months

Commitment

20 hours weekly

Skill Level

Beginner to Intermediate

Delivery

Weekly mentorship, feedback and support

Start Date

November 4, 2024

Led By

Experienced industry mentors

Features

Flexible schedules and small class sizes (4 max)

Value

Affordable high quality education
Best-in-class curriculum powered by CG Spectrum
Experienced industry mentors
Flexible schedules and small class sizes (4 max)
Affordable high quality education

Become a 3D modeler for the film and games industry

Start your journey as a 3D artist, learning modeling, digital sculpting, and texturing from film and game experts. This course teaches you industry-quality asset creation, using Maya, ZBrush, and Substance Painter to build 3D characters, environment, and props.

Why study 3D modeling at Bletchley Institute, powered by CG Spectrum:

  • Start modeling in 3D without any prior knowledge
  • Learn to use industry-standard tools
  • Be mentored by a world-class industry expert
  • Small group classes (max. 4 students)

Whether you want to work in film or games, 3D Modeling Foundations will train you in the latest tools and techniques used in top studios across the globe. And you'll be supported by your industry mentor every step of the way.

Curriculum

An industry-approved curriculum to get you started in the world of 3D modeling.

Essentials of 3D Modeling - 12 weeks

Learn 3D modeling starting with the essentials: navigating Maya’s interface, understanding professional workflows, employing commonly used tools, and building 3D assets from scratch. Identify differences between film and video game models by learning high-poly 3D modeling techniques. Build a 3D prop from scratch, then convert it for video games and add textures in Substance Painter.

What You'll Learn:

  • How to set up proper workflows in Maya
  • Create 3D models for film & games
  • Retopolgize objects for clean line flow
  • Texture using Substance Painter

Weekly Breakdown:

  1. Introduction To 3D Modeling
  2. Texturing Process Basics
  3. Tool Box Modeling
  4. Modeling Hat and Rockets
  5. Belt Accessories
  6. Character Modeling: Body Form
  7. Character Modeling: Face And Details
  8. Character Modeling: Props And Assembly
  9. Character Texturing
  10. Character Final Assembly
  11. Baseplate Modeling
  12. Additional Modeling Elements

Core Modeling Principles - 12 weeks

Build on your 3D modeling foundations with more complex exercises! Learn 3D character modeling for video games and film using human anatomy basics. Create a game-ready, fully textured 3D character with hair, clothing, and accessories. Next, you’ll get an environment concept design and use it to build a 3D environment from scratch. Finish off by texturing and lighting your environment for your portfolio.

What You'll Learn:

  • How to create 3D characters & environments
  • Set up a basic scene for rendering
  • Model organic & hard surface assets
  • Apply lighting & rendering techniques

Weekly Breakdown:

  1. Introduction to Character Modeling
  2. Character Modeling
  3. Clothing and Accessories
  4. Character UV and Texturing
  5. Hair in Maya
  6. Character Presentation
  7. Introduction to Environment Modeling
  8. Environment Basics - Modeling
  9. Environment Basics - Texturing
  10. Trees
  11. Making props
  12. Environment Presentation

Professional 3D Modeling & Industry Workflows - 12 weeks

Apply your character modeling skills and digitally sculpt a creature of your own using Zbrush. Detail it with skin, scales, and fur using various industry techniques. Play with hard surface objects like weapons, armor, and vehicles, and practice creating clean, smooth surfaces. Find out how hard surface objects differ from organic models and learn how to pose and render your creature for presentation.

What You'll Learn:

  • How to apply new brush tools and techniques
  • Gather reference to inform your models
  • Use ZModeler for hard surface modeling
  • Finalize a hard surface and creature model

Weekly Breakdown:

  1. Introduction to ZBrush
  2. Creature Sculpting in ZBrush
  3. Sculpting Mid Level Forms
  4. Preparing a Sculpt for Production
  5. Creating Fine Details
  6. Texturing and Final Presentation
  7. Hard Surface Sculpting in ZBrush
  8. Rebuilding the Sculpt
  9. Creating the Collar
  10. Hard Surface Detailing
  11. Final Mesh and UVs
  12. Texture and Final Presentation

Career Pathway

The 9-month Foundations Course is the first half of our Career Track, helping you pave your pathway into the creative industries. Gain foundational skills and knowledge that will prepare you for advanced industry training.

Tuition

Flexible small group class are the best way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.

Upfront - Save 20%

$9,999

Pay as You Go - Save 10%

$12,078

9 monthly payments of $11,249

Financed Tuition

$12,499

Monthly payments as low as $258*

Course Mentors

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Full Name

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Full Name

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Full Name

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