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Concept Art & Illustration Foundations

Study concept art and digital illustration and build your career as a film and games artist.

$ 9,999.00 USD

$ 12,499.00 USD
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Concept Art & Illustration Foundations

Course Features

Qualification

Industry Certificate

Duration

9 months

Commitment

20 hours weekly

Skill Level

Beginner to Intermediate

Delivery

Weekly mentorship, feedback and support

Start Date

September 9, 2024

Led By

Experienced industry mentors

Features

Flexible schedules and small class sizes (4 max)

Value

Affordable high quality education
Best-in-class curriculum powered by CG Spectrum
Experienced industry mentors
Flexible schedules and small class sizes (4 max)
Affordable high quality education

Concept art program taught by top industry artists

Become a concept artist or digital illustrator for film, games, and publishing. Using core concept art principles, you'll learn how to turn concepts and ideas into compelling characters, creatures, props, and environments in Adobe Photoshop.

Why study concept art and illustration at Bletchley Institute, powered by CG Spectrum:

  • Be mentored by award-winning artists
  • Learn to conceptualize art for film, games, and publishing
  • Receive training using industry-used tools and techniques
  • Small group classes (max 4 students)

Learn how to work with client briefs and deliver high-quality work that keeps clients coming back. On graduation, you can choose to specialize in either concept art or digital illustration to refine your skillset even further.

Curriculum

Industry-led curriculum to get you started as a concept artist or illustrator.

Essentials of Concept Art - 12 weeks

Start your illustration and concept art journey by establishing a solid understanding of color, value, and light. Then look at how physical attributes affect design choices by learning perspective drawing and anatomy. Discuss indirect versus direct design briefs, plus how to develop ideas based on the information you’re given. Apply your new skills to design a character, and learn how to professionally polish and present your work.

What You'll Learn:

  • Communicating effectively through the use of line, value, and colour using Photoshop
  • Understanding of the principles of perspective
  • The importance of anatomy observation and practice
  • Asset production workflow

Weekly Breakdown:

  1. Introduction to Line Drawing
  2. Introduction to Value
  3. Introduction to Color & Colorization
  4. Introduction to Perspective Drawing
  5. Introduction to Anatomy 01
  6. Introduction to Anatomy 02
  7. Ideation and Reference Gathering
  8. Thumbnail Creation
  9. Sketching
  10. Clean Line, Value Mapping & Render
  11. Colorization
  12. Polishing

Core Concept Art Principles - 12 weeks

The second course of the concept art program begins with lessons on how light and color affect mood, before moving on to the creation of stylized materials and textures. You'll find out how to develop an artistic style, and apply life drawing and dynamic posing techniques to create and present appealing art.

What You'll Learn:

  • Define, develop and apply artistic styles
  • Create stylized digital materials
  • Add depth and range to your artwork
  • Increase speed using expert sketching and rendering techniques

Weekly Breakdown:

  1. Light Theory 01
  2. Light Theory 02
  3. Material Render - Wedges
  4. Material Render - Asset Application
  5. Iterative Design - Sketching
  6. Iterative Design - Rendering
  7. Life Drawing Techniques
  8. Life Drawing Application
  9. Dynamic Posing 1 - Gesture and Line of Action
  10. Dynamic Posing 2 - Cinematic posing
  11. Style 01 - Developing Style
  12. Style 02 - Render Aesthetic

Professional Environment and Composition Workflows - 12 weeks

Learn the fundamentals of environment and set design by starting with perspective drawing: the key to creating solid concept art. Discover how to visualize environments by building matte paintings from scratch using photo-bashing techniques plus the paint-over method to acquire lighting and perspective information from pre-rendered assets.

What You'll Learn:

  • Turn your ideas into compelling concept art
  • Design environments and sets for movies and games
  • Speed up your workflow with efficient compositing techniques
  • Frame and stage your shots to tell a story

Weekly Breakdown:

  1. Environment Design - Client Brief
  2. Environment Design - Client Brief
  3. Set Design 01: Design and Render
  4. Set Design 02: Color
  5. Game Level 01: Concept Design
  6. Game Level 02: Call Out
  7. Basic Composition 1 - Line and Shapes
  8. Basic Composition 2 - Light and Value
  9. Advanced Composition 01: Armatures
  10. Advanced Composition 02: Focal Points
  11. Framing 01: Shot Types
  12. Framing 02: Staging

Career Pathway

The 9-month Foundations Program is the first half of our Career Track, helping you pave your pathway into the creative industries. Gain foundational skills and knowledge that will prepare you for advanced industry training.

Tuition

Flexible small group class are the best way to learn from top industry mentors in a fun, collaborative environment, while still getting plenty of personalized feedback.

Upfront - Save 20%

$9,999

Pay as You Go - Save 10%

$12,078

9 monthly payments of $11,249

Financed Tuition

$12,499

Monthly payments as low as $258*

Course Mentors

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Full Name

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Full Name

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Full Name

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Full Name

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